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Posts Tagged ‘character design’

Rock!

Finally got back to working on Rock Paper Scissors. Here’s a rough pass at Rock.

Boxes 1

I’ve been away a while because I’ve been working on a new project with Rick Suvalle. The Boxby sketch has morphed into a full-blown series. Called Boxes (for now), it centers around the four guys seen here – Baxter, Constance, Donald and Allister – who work in tiny cubicles in a shipping company and combat [...]

Paper rig test 2

Ok… I finally got the Paper rig to work. I think it looks pretty good. Ignore the flickering. Paper Rig Test 2 from James Kelly on Vimeo.

Paper rig test 1

Super basic rig test for Paper. I’m trying to get him to move like a person, but feel light like paper. Right now he feels a little rubbery. I have some more experimenting to do. Paper rigging test 1 from James Kelly on Vimeo.

Scissors fly around

A 6 second fly around of Scissors. No textures yet and it could use a little more detail. Click on the link below to view in hd. Scissors Fly Around from James Kelly on Vimeo.

Scissors Schematic

Here’s a “schematic” for scissors. It’s mostly to get the proportions right for modeling which comes next. Wouldn’t want to meet this guy in a dark alley. Unless I was made of Rock.

Paper design ideas

I’m looking around for design ideas. First for Paper. I’ve found a bunch of origami. Some great examples here, here and here. Love this one: Origami couple from Gilad’s Origami Page