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Posts Tagged ‘3d’

Escape from Pitfall 2

An early test of Escape from Pitfall. Needs some work, the camera movement once inside is a bit choppy and the lighting on the back is too muddy, but it’s a start. Escape from Pitfall 0.03-3 from James Kelly on Vimeo.

new project: line dancing

Starting a new project. I’m putting Rock Paper Scissors on hold for a bit while I work on this idea that’s been brewing for a while now: Line Dancing… An image to start with: The Studio

Pinball 2012

Been a while since I posted because I’ve been working on this: It’s an entry into the aniboom Sesame Street contest. I took the original pinball animation which you can see here: And did a shot for shot remake of the first 30 seconds in 3d.

Rock!

Finally got back to working on Rock Paper Scissors. Here’s a rough pass at Rock.

Paper rig test 2

Ok… I finally got the Paper rig to work. I think it looks pretty good. Ignore the flickering. Paper Rig Test 2 from James Kelly on Vimeo.

Paper rig test 1

Super basic rig test for Paper. I’m trying to get him to move like a person, but feel light like paper. Right now he feels a little rubbery. I have some more experimenting to do. Paper rigging test 1 from James Kelly on Vimeo.

Scissors fly around

A 6 second fly around of Scissors. No textures yet and it could use a little more detail. Click on the link below to view in hd. Scissors Fly Around from James Kelly on Vimeo.

Videodance

A snippet of something I made for a Radiohead contest:

Rock Paper Scissors Storyboards

Ok… Here are the very rough storyboards for Rock Paper Scissors. I’m no Picasso, but the gist of the story is in place. Next I fill in the holes and make an animatic… 1.1. Crunch! 1.2. 1.3. Paper inspects a pile of rocks.

FOUL!

A pilot for a web series I made with Rick Suvalle in 08. Warning. Bad language… Foul! – Animated Pilot Presentation from Rick Suvalle on Vimeo.